RtaM Mathematics

In the world of RtaM, maths work differently, especially with regards to the value of your AVx.

The most fundamental point underlining RtaM Mathematics is that an AVx below 1.00 will always make things worse for the player. In the case of positive points boxes, this means you get less points, and in the case of negative it means you lose more. To make a little more sense of that idea, see this example:

You are unlucky enough to have landed yourself with an AVx of 0.50, and you open a box with 3,000 points. Because of the nature of the multiplier, you only get 1,500.

This makes sense for the moment, but let’s see what happens if you open another box…

Now with 1,500 points under your belt, you open a box which contains -1000 points!  However, because of your AVx of 0.50, you actually lose -1,500 points! How terrible!

So you see, in each situation the player came out badly, because of his low AVx. It should quickly be noted that whilst you can’t get a negative AVx, the minimum of 0.00 will result in essentially nothing happening to your points until you get it back up.

Equally, an AVx above 1.00 will always make things better for the player. Look at this example of a different player:

With an AVx of 3.00, you open a box with 6,000 points within- this is multiplied by your AVx to score you 18,000 points.

This example neatly follows regular maths too, as the player finds themselves much better off because of their AVx. But look at what happens if a nasty fate befalls this player…

Now much more confident, you casually swing open another box, only to find -1000 points jumping out at you! Thankfully, with your AVx still at 3.00, you find yourself only sustaining a loss of -333 points – not too bad after all!

In that last example, we saw another important point; other than in the AVx, decimals do not exist in RtaM. If a score value ends in a decimal, it is rounded to the next integer in the normal way.

That’s the basic differences in real life and in RtaM- you really shouldn’t need to worry about these much further than low AVx = bad, and high AVx = good. Enjoy playing!